Losses that cost 0 LP
5.4%
12.9% in Emerald IV

+21.1a win−19.0a loss
Net +0.99 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald I on LAS Solo, patch 26.20 (14–16 Oct): a win paid +21.1 LP on average, a loss cost −19.0.
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Losses that cost 0 LP
5.4%
12.9% in Emerald IV
Up and down
785promotions1,583demotions
in 13 k games
Dodges
163
12.1 per 1,000 games · −5.4 LP each
Wins of 35+ LP
5.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.0 | −19.2 | +0.77 | 3.1% | 779 |
| Thursday 15 Oct | +21.2 | −19.0 | +0.98 | 5.6% | 7,747 |
| Friday 16 Oct (so far) | +21.0 | −19.0 | +1.03 | 5.6% | 4,912 |
Emerald I on LAS Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.1 LP on average and a loss cost −19.0. The medians were +20 and −21.
From 0 LP, about 95 games at a 50% win rate, 54 at 52% and 33 at 55%, on LAS averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).