LP per win and loss in Emerald I LAS · Solo

+21.1a win−19.0a loss

Net +0.99 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Emerald I on LAS Solo, patch 26.20 (14–16 Oct): a win paid +21.1 LP on average, a loss cost −19.0.

How we measure

Games to climb out of Emerald I

  • From 0 LP to Diamond IV
At 50% wins95games
At 52% wins54games
At 55% wins33games

Emerald I in Emerald

All 31 divisions

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Average LP per win and per loss in the Emerald divisions
DivisionLoss0WinLosses at 0 LP0 LP
EmeraldIYou?−19.0+21.15.4%
II−19.3+20.85.9%
III−19.2+20.76.2%
IV−16.5+20.412.9%

Losses that cost 0 LP

5.4%

12.9% in Emerald IV

Up and down

785promotions1,583demotions

in 13 k games

Dodges

163

12.1 per 1,000 games · −5.4 LP each

Wins of 35+ LP

5.0%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Emerald I game moves LP

Typical win +20, typical loss −21.5.4% of losses cost 0 LP.5.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.0 to +21.2, loss −19.2 to −19.0 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.0−19.2+0.773.1%779
Thursday 15 Oct+21.2−19.0+0.985.6%7,747
Friday 16 Oct (so far)+21.0−19.0+1.035.6%4,912

Questions

How much LP per win in Emerald I?

Emerald I on LAS Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.1 LP on average and a loss cost −19.0. The medians were +20 and −21.

How many games does it take to get out of Emerald I?

From 0 LP, about 95 games at a 50% win rate, 54 at 52% and 33 at 55%, on LAS averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Emerald I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).