
LP per win and loss in Emerald I
Emerald I on EUW Solo, patch 26.20 (7–12 Oct): a win paid +21.0 LP on average, a loss cost −19.2.
LP per win+21.0Median +20
LP per loss−19.2Median −21
Net LP per game+0.91Emerald II +0.66
Losses that cost 0 LP3.9%11.7% in Emerald IV
Games190 k
Promotions11,364Across a division line
Demotions22,793
Dodges1,4947.9 per 1,000 games, −5.5 LP each
Wins of 35+ LP3.4%
Games to climb out of Emerald I
- From 0 LP to Diamond IV
At 50% wins111games
At 52% wins59games
At 55% wins34games
Averages. Your own LP depends on Riot's matchmaking.
Emerald I in Emerald
All 31 divisionsHow far one Emerald I game moves LP
Typical win +20, typical loss −21.3.9% of losses cost 0 LP.3.4% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP
LP over the patch
Win +21.0 to +21.5, loss −19.3 to −18.9 a day.
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +21.0 | −19.1 | +0.86 | 4.3% | 32,135 |
| Thursday 8 Oct | +21.0 | −19.3 | +0.91 | 3.9% | 36,009 |
| Friday 9 Oct | +21.0 | −19.3 | +0.91 | 3.8% | 36,650 |
| Saturday 10 Oct | +21.0 | −19.2 | +0.86 | 3.7% | 39,017 |
| Sunday 11 Oct | +21.0 | −19.2 | +0.95 | 3.7% | 41,824 |
| Monday 12 Oct (so far) | +21.5 | −18.9 | +1.53 | 4.8% | 3,918 |
Questions
How much LP per win in Emerald I?
Emerald I on EUW Solo, patch 26.20 (7–12 Oct 2026): a win paid +21.0 LP on average and a loss cost −19.2. The medians were +20 and −21.
How many games does it take to get out of Emerald I?
From 0 LP, about 111 games at a 50% win rate, 59 at 52% and 34 at 55%, on EUW averages. Your own LP depends on Riot's matchmaking.
What happens if I lose at 0 LP in Emerald I?
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).