LP per win and loss in Emerald I BR · Solo

+21.0a win−18.9a loss

Net +1.12 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Emerald I on BR Solo, patch 26.20 (14–16 Oct): a win paid +21.0 LP on average, a loss cost −18.9.

How we measure

Games to climb out of Emerald I

  • From 0 LP to Diamond IV
At 50% wins95games
At 52% wins54games
At 55% wins33games

Emerald I in Emerald

All 31 divisions

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Average LP per win and per loss in the Emerald divisions
DivisionLoss0WinLosses at 0 LP0 LP
EmeraldIYou?−18.9+21.06.2%
II−19.0+20.67.0%
III−19.1+20.66.7%
IV−16.4+20.213.6%

Losses that cost 0 LP

6.2%

13.6% in Emerald IV

Up and down

1,217promotions2,091demotions

in 20 k games

Dodges

187

9.4 per 1,000 games · −5.4 LP each

Wins of 35+ LP

4.0%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Emerald I game moves LP

Typical win +20, typical loss −21.6.1% of losses cost 0 LP.4.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.0 to +21.1, loss −19.0 to −18.4 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.1−18.4+1.057.7%1,402
Thursday 15 Oct+21.0−18.9+1.056.2%13,426
Friday 16 Oct (so far)+21.0−19.0+1.285.5%5,054

Questions

How much LP per win in Emerald I?

Emerald I on BR Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.0 LP on average and a loss cost −18.9. The medians were +20 and −21.

How many games does it take to get out of Emerald I?

From 0 LP, about 95 games at a 50% win rate, 54 at 52% and 33 at 55%, on BR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Emerald I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).