LP per win and loss in Emerald I VN · Solo

+21.1a win−20.0a loss

Net +0.59 a gameMedians +19 / −22Averages. Your own LP depends on Riot's matchmaking.

Emerald I on VN Solo, patch 26.20 (14–15 Oct): a win paid +21.1 LP on average, a loss cost −20.0.

How we measure

Games to climb out of Emerald I

  • From 0 LP to Diamond IV
At 50% wins182games
At 52% wins73games
At 55% wins38games

Emerald I in Emerald

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Emerald divisions
DivisionLoss0WinLosses at 0 LP0 LP
EmeraldIYou?−20.0+21.14.9%
II−20.0+21.05.9%
III−19.9+21.06.8%
IV−17.6+20.710.8%

Losses that cost 0 LP

4.9%

10.8% in Emerald IV

Up and down

347promotions847demotions

in 6,281 games

Dodges

58

9.2 per 1,000 games · −5.2 LP each

Wins of 35+ LP

10.1%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Emerald I game moves LP

Typical win +19, typical loss −22.4.9% of losses cost 0 LP.10.1% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.1 to +21.6, loss −20.7 to −20.0 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.6−20.7−0.021.5%121
Thursday 15 Oct (so far)+21.1−20.0+0.605.0%6,160

Questions

How much LP per win in Emerald I?

Emerald I on VN Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.1 LP on average and a loss cost −20.0. The medians were +19 and −22.

How many games does it take to get out of Emerald I?

From 0 LP, about 182 games at a 50% win rate, 73 at 52% and 38 at 55%, on VN averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Emerald I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).