LP per win and loss in Emerald I RU · Solo

+21.9a win−18.9a loss

Net +1.20 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.

Emerald I on RU Solo, patch 26.20 (14–16 Oct): a win paid +21.9 LP on average, a loss cost −18.9.

How we measure

Games to climb out of Emerald I

  • From 0 LP to Diamond IV
At 50% wins67games
At 52% wins43games
At 55% wins28games

Emerald I in Emerald

All 31 divisions

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Average LP per win and per loss in the Emerald divisions
DivisionLoss0WinLosses at 0 LP0 LP
EmeraldIYou?−18.9+21.96.3%
II−19.7+21.24.9%
III−19.4+21.35.3%
IV−16.8+20.911.1%

Losses that cost 0 LP

6.3%

11.1% in Emerald IV

Up and down

165promotions359demotions

in 2,939 games

Dodges

25

8.5 per 1,000 games · −5.0 LP each

Wins of 35+ LP

7.7%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Emerald I game moves LP

Typical win +19, typical loss −21.6.2% of losses cost 0 LP.7.7% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +20.3 to +21.9, loss −18.9 to −17.2 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+20.3−17.2+9.290.0%15
Thursday 15 Oct+21.9−18.9+1.166.3%1,726
Friday 16 Oct (so far)+21.8−18.9+1.146.2%1,198

Questions

How much LP per win in Emerald I?

Emerald I on RU Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.9 LP on average and a loss cost −18.9. The medians were +19 and −21.

How many games does it take to get out of Emerald I?

From 0 LP, about 67 games at a 50% win rate, 43 at 52% and 28 at 55%, on RU averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Emerald I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).