
LP per win and loss in Emerald II
Emerald II on EUW Solo, patch 26.20 (7–13 Oct): a win paid +20.7 LP on average, a loss cost −19.4.
LP per win+20.7Median +20
LP per loss−19.4Median −21
Net LP per game+0.66Emerald III +0.67 · Emerald I +0.93
Losses that cost 0 LP3.9%11.7% in Emerald IV
Games324 k
Promotions30,257Across a division line
Demotions34,202
Dodges2,5818.0 per 1,000 games, −5.4 LP each
Wins of 35+ LP3.1%
Games to climb out of Emerald II
- From 0 LP to Emerald I
At 50% wins154games
At 52% wins69games
At 55% wins38games
Averages. Your own LP depends on Riot's matchmaking.
Emerald II in Emerald
All 31 divisionsHow far one Emerald II game moves LP
Typical win +20, typical loss −21.3.9% of losses cost 0 LP.3.1% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP
LP over the patch
Win +20.7 to +21.2, loss −19.4 to −19.1 a day.
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +20.7 | −19.3 | +0.64 | 4.2% | 45,931 |
| Thursday 8 Oct | +20.7 | −19.4 | +0.68 | 4.1% | 51,129 |
| Friday 9 Oct | +20.7 | −19.4 | +0.68 | 4.0% | 52,536 |
| Saturday 10 Oct | +20.7 | −19.4 | +0.66 | 3.8% | 55,277 |
| Sunday 11 Oct | +20.8 | −19.4 | +0.62 | 3.7% | 59,648 |
| Monday 12 Oct | +20.8 | −19.4 | +0.62 | 3.7% | 52,602 |
| Tuesday 13 Oct (so far) | +21.2 | −19.1 | +0.99 | 5.3% | 6,415 |
Questions
How much LP per win in Emerald II?
Emerald II on EUW Solo, patch 26.20 (7–13 Oct 2026): a win paid +20.7 LP on average and a loss cost −19.4. The medians were +20 and −21.
How many games does it take to get out of Emerald II?
From 0 LP, about 154 games at a 50% win rate, 69 at 52% and 38 at 55%, on EUW averages. Your own LP depends on Riot's matchmaking.
What happens if I lose at 0 LP in Emerald II?
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).