Losses that cost 0 LP
4.2%
11.9% in Emerald IV

+21.5a win−19.5a loss
Net +1.08 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald II on KR Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −19.5.
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Losses that cost 0 LP
4.2%
11.9% in Emerald IV
Up and down
264promotions296demotions
in 2,851 games
Dodges
26
9.1 per 1,000 games · −6.4 LP each
Wins of 35+ LP
7.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.3 | −19.5 | +0.18 | 3.8% | 748 |
| Thursday 15 Oct (so far) | +21.6 | −19.4 | +1.39 | 4.3% | 2,103 |
Emerald II on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −19.5. The medians were +20 and −21.
From 0 LP, about 100 games at a 50% win rate, 55 at 52% and 33 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).