LP per win and loss in Emerald II LAS · Solo

+20.7a win−19.3a loss

Net +0.59 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Emerald II on LAS Solo, patch 26.20 (14–16 Oct): a win paid +20.7 LP on average, a loss cost −19.3.

How we measure

Games to climb out of Emerald II

  • From 0 LP to Emerald I
At 50% wins143games
At 52% wins67games
At 55% wins37games

Emerald II in Emerald

All 31 divisions

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Average LP per win and per loss in the Emerald divisions
DivisionLoss0WinLosses at 0 LP0 LP
EmeraldI−19.0+21.15.4%
IIYou?−19.3+20.75.8%
III−19.2+20.76.2%
IV−16.5+20.412.8%

Losses that cost 0 LP

5.8%

12.8% in Emerald IV

Up and down

1,627promotions1,954demotions

in 18 k games

Dodges

186

10.3 per 1,000 games · −5.2 LP each

Wins of 35+ LP

4.7%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Emerald II game moves LP

Typical win +20, typical loss −21.5.8% of losses cost 0 LP.4.7% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +20.6 to +20.8, loss −19.4 to −19.3 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+20.6−19.3+0.455.7%1,111
Thursday 15 Oct+20.7−19.4+0.635.6%10,831
Friday 16 Oct (so far)+20.8−19.3+0.556.1%6,209

Questions

How much LP per win in Emerald II?

Emerald II on LAS Solo, patch 26.20 (14–16 Oct 2026): a win paid +20.7 LP on average and a loss cost −19.3. The medians were +20 and −21.

How many games does it take to get out of Emerald II?

From 0 LP, about 143 games at a 50% win rate, 67 at 52% and 37 at 55%, on LAS averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Emerald II?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).