Losses that cost 0 LP
6.2%
12.8% in Emerald IV

+20.7a win−19.2a loss
Net +0.87 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald III on LAS Solo, patch 26.20 (14–16 Oct): a win paid +20.7 LP on average, a loss cost −19.2.
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Losses that cost 0 LP
6.2%
12.8% in Emerald IV
Up and down
2,232promotions2,380demotions
in 23 k games
Dodges
268
11.6 per 1,000 games · −5.4 LP each
Wins of 35+ LP
4.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.4 | −19.3 | +0.64 | 5.5% | 1,388 |
| Thursday 15 Oct | +20.8 | −19.1 | +0.98 | 6.6% | 14,148 |
| Friday 16 Oct (so far) | +20.5 | −19.3 | +0.71 | 5.7% | 7,502 |
Emerald III on LAS Solo, patch 26.20 (14–16 Oct 2026): a win paid +20.7 LP on average and a loss cost −19.2. The medians were +19 and −21.
From 0 LP, about 133 games at a 50% win rate, 65 at 52% and 36 at 55%, on LAS averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).