Losses that cost 0 LP
4.7%
12.4% in Emerald IV

+20.6a win−19.8a lossLow sample
Net +1.52 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald III on ME Solo, patch 26.20 (14–15 Oct): a win paid +20.6 LP on average, a loss cost −19.8.
Low sample. 225 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
4.7%
12.4% in Emerald IV
Up and down
33promotions21demotions
in 226 games
Dodges
6
26.6 per 1,000 games · −6.2 LP each
Wins of 35+ LP
5.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +19.5 | −21.2 | −0.83 | 0.0% | 12 |
| Thursday 15 Oct (so far) | +20.6 | −19.8 | +1.66 | 5.0% | 214 |
Emerald III on ME Solo, patch 26.20 (14–15 Oct 2026): a win paid +20.6 LP on average and a loss cost −19.8. The medians were +19 and −21.
From 0 LP, about 250 games at a 50% win rate, 83 at 52% and 41 at 55%, on ME averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).