Losses that cost 0 LP
12.0%
18.1% in Bronze IV

+22.1a win−17.6a loss
Net +2.48 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Bronze on VN Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.1 LP on average, a loss cost −17.6.
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Losses that cost 0 LP
12.0%
18.1% in Bronze IV
Up and down
2,336promotions1,863demotions
in 23 k games
Dodges
399
17.4 per 1,000 games · −5.5 LP each
Wins of 35+ LP
9.4%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.6 | −18.2 | +2.84 | 11.8% | 330 |
| Thursday 15 Oct (so far) | +22.1 | −17.6 | +2.48 | 12.0% | 22,604 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Bronze I6,100 games | 6,100 | −5.7 | 0 | |||
| Bronze II6,578 games | 6,578 | −5.2 | 0 | |||
| Bronze III5,520 games | 5,520 | −5.4 | 0 | |||
| Bronze IV4,736 games | 4,736 | −5.8 | 0 |
Bronze on VN Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.1 LP on average and a loss cost −17.6. The medians were +19 and −21.
On VN averages, about 57 games at a 50% win rate in Bronze II, 27 at 55%. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 18.1% of Bronze IV losses cost 0 LP, against 10.6% in Bronze II.