Losses that cost 0 LP
11.0%
16.2% in Bronze IV

+21.9a win−16.7a loss
Net +2.45 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze on RU Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.9 LP on average, a loss cost −16.7.
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Losses that cost 0 LP
11.0%
16.2% in Bronze IV
Up and down
319promotions256demotions
in 3,235 games
Dodges
53
16.4 per 1,000 games · −5.1 LP each
Wins of 35+ LP
4.5%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.2 | −14.8 | +5.42 | 9.1% | 66 |
| Thursday 15 Oct (so far) | +21.9 | −16.7 | +2.38 | 11.1% | 3,169 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Bronze I802 games | 802 | −4.3 | 0 | |||
| Bronze II927 games | 927 | −5.0 | 0 | |||
| Bronze III724 games | 724 | −5.0 | 0 | |||
| Bronze IV782 games | 782 | −5.9 | 0 |
Bronze on RU Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.9 LP on average and a loss cost −16.7. The medians were +20 and −20.
On RU averages, about 43 games at a 50% win rate in Bronze II, 23 at 55%. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 16.2% of Bronze IV losses cost 0 LP, against 11.0% in Bronze II.