Losses that cost 0 LP
10.2%
17.5% in Bronze IV

+21.9a win−17.1a lossLow sample
Net +3.06 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze II on RU Solo, patch 26.20 (14–15 Oct): a win paid +21.9 LP on average, a loss cost −17.1.
Low sample. 672 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
10.2%
17.5% in Bronze IV
Up and down
85promotions61demotions
in 674 games
Dodges
7
10.4 per 1,000 games · −5.0 LP each
Wins of 35+ LP
4.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +24.9 | −19.1 | +7.78 | 0.0% | 18 |
| Thursday 15 Oct (so far) | +21.8 | −17.0 | +2.93 | 10.4% | 656 |
Bronze II on RU Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.9 LP on average and a loss cost −17.1. The medians were +20 and −20.
From 0 LP, about 42 games at a 50% win rate, 31 at 52% and 23 at 55%, on RU averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).