LP per win and loss in Bronze II EUNE · Solo

+21.7a win−17.7a loss

Net +1.86 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Bronze II on EUNE Solo, patch 26.20 (14–15 Oct): a win paid +21.7 LP on average, a loss cost −17.7.

How we measure

Games to climb out of Bronze II

  • From 0 LP to Bronze I
At 50% wins50games
At 52% wins36games
At 55% wins25games

Bronze II in Bronze

All 31 divisions

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Average LP per win and per loss in the Bronze divisions
DivisionLoss0WinLosses at 0 LP0 LP
BronzeI−17.2+22.29.0%
IIYou?−17.7+21.78.7%
III−17.3+21.210.2%
IV−15.3+21.015.3%

Losses that cost 0 LP

8.7%

15.3% in Bronze IV

Up and down

571promotions412demotions

in 5,212 games

Dodges

70

13.4 per 1,000 games · −5.9 LP each

Wins of 35+ LP

4.0%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Bronze II game moves LP

Typical win +20, typical loss −20.8.8% of losses cost 0 LP.4.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.6 to +21.9, loss −17.8 to −17.7 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.9−17.8+1.836.6%727
Thursday 15 Oct (so far)+21.6−17.7+1.879.1%4,485

Questions

How much LP per win in Bronze II?

Bronze II on EUNE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.7 LP on average and a loss cost −17.7. The medians were +20 and −20.

How many games does it take to get out of Bronze II?

From 0 LP, about 50 games at a 50% win rate, 36 at 52% and 25 at 55%, on EUNE averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Bronze II?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).