Losses that cost 0 LP
6.9%
14.6% in Bronze IV

+21.8a win−18.2a loss
Net +1.96 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Bronze II on KR Solo, patch 26.20 (14–15 Oct): a win paid +21.8 LP on average, a loss cost −18.2.
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Losses that cost 0 LP
6.9%
14.6% in Bronze IV
Up and down
1,654promotions1,246demotions
in 15 k games
Dodges
151
9.9 per 1,000 games · −5.5 LP each
Wins of 35+ LP
5.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.1 | −17.9 | +1.97 | 6.2% | 588 |
| Thursday 15 Oct (so far) | +21.8 | −18.2 | +1.96 | 6.9% | 14,668 |
Bronze II on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.8 LP on average and a loss cost −18.2. The medians were +20 and −21.
From 0 LP, about 56 games at a 50% win rate, 38 at 52% and 26 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).