LP per win and loss in Bronze II SG · Solo

+22.6a win−17.1a loss

Net +2.57 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Bronze II on SG Solo, patch 26.20 (14–17 Oct): a win paid +22.6 LP on average, a loss cost −17.1.

How we measure

Games to climb out of Bronze II

  • From 0 LP to Bronze I
At 50% wins36games
At 52% wins28games
At 55% wins21games

Bronze II in Bronze

All 31 divisions

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Average LP per win and per loss in the Bronze divisions
DivisionLoss0WinLosses at 0 LP0 LP
BronzeI−16.9+22.98.7%
IIYou?−17.1+22.69.6%
III−16.7+22.610.4%
IV−14.6+22.217.0%

Losses that cost 0 LP

9.6%

17.0% in Bronze IV

Up and down

1,106promotions828demotions

in 9,676 games

Dodges

188

19.4 per 1,000 games · −5.7 LP each

Wins of 35+ LP

6.9%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Bronze II game moves LP

Typical win +20, typical loss −20.9.6% of losses cost 0 LP.6.9% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.6 to +22.8, loss −17.3 to −17.1 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.7−17.3+2.7211.1%52
Thursday 15 Oct+22.6−17.1+2.709.2%3,831
Friday 16 Oct+22.6−17.1+2.429.9%4,209
Saturday 17 Oct (so far)+22.8−17.2+2.639.6%1,584

Questions

How much LP per win in Bronze II?

Bronze II on SG Solo, patch 26.20 (14–17 Oct 2026): a win paid +22.6 LP on average and a loss cost −17.1. The medians were +20 and −20.

How many games does it take to get out of Bronze II?

From 0 LP, about 36 games at a 50% win rate, 28 at 52% and 21 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Bronze II?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).