Losses that cost 0 LP
17.0%
8.6% across SG

+22.2a win−14.6a loss
Net +3.61 a gameMedians +20 / −17Averages. Your own LP depends on Riot's matchmaking.
Bronze IV on SG Solo, patch 26.20 (14–17 Oct): a win paid +22.2 LP on average, a loss cost −14.6.
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Losses that cost 0 LP
17.0%
8.6% across SG
Up and down
789promotions148demotions
in 7,414 games
Dodges
147
19.8 per 1,000 games · −5.7 LP each
Wins of 35+ LP
5.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.2 | −10.9 | +2.49 | 39.3% | 46 |
| Thursday 15 Oct | +22.3 | −14.6 | +3.60 | 15.8% | 3,091 |
| Friday 16 Oct | +22.1 | −14.5 | +3.74 | 18.2% | 3,119 |
| Saturday 17 Oct (so far) | +22.1 | −14.9 | +3.32 | 16.0% | 1,158 |
Bronze IV on SG Solo, patch 26.20 (14–17 Oct 2026): a win paid +22.2 LP on average and a loss cost −14.6. The medians were +20 and −17.
From 0 LP, about 26 games at a 50% win rate, 22 at 52% and 18 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of Bronze: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).