Losses that cost 0 LP
3.3%
4.5% across ME

+20.8a win−18.8a lossLow sample
Net +1.90 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze IV on ME Solo, patch 26.20 (14–15 Oct): a win paid +20.8 LP on average, a loss cost −18.8.
Low sample. 63 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
3.3%
4.5% across ME
Up and down
5promotions2demotions
in 65 games
Wins of 35+ LP
6.1%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +19.0 | −21.0 | −4.33 | 0.0% | 12 |
| Thursday 15 Oct (so far) | +21.1 | −18.2 | +3.37 | 4.4% | 53 |
Bronze IV on ME Solo, patch 26.20 (14–15 Oct 2026): a win paid +20.8 LP on average and a loss cost −18.8. The medians were +20 and −20.
From 0 LP, about 100 games at a 50% win rate, 56 at 52% and 34 at 55%, on ME averages. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of Bronze: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).