Losses that cost 0 LP
15.3%
7.4% across OCE

+21.0a win−15.4a loss
Net +2.32 a gameMedians +19 / −19Averages. Your own LP depends on Riot's matchmaking.
Bronze IV on OCE Solo, patch 26.20 (14–15 Oct): a win paid +21.0 LP on average, a loss cost −15.4.
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Losses that cost 0 LP
15.3%
7.4% across OCE
Up and down
238promotions56demotions
in 2,468 games
Dodges
42
17.0 per 1,000 games · −6.0 LP each
Wins of 35+ LP
3.7%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.2 | −14.1 | +6.88 | 26.7% | 71 |
| Thursday 15 Oct (so far) | +21.0 | −15.5 | +2.17 | 15.0% | 2,397 |
Bronze IV on OCE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.0 LP on average and a loss cost −15.4. The medians were +19 and −19.
From 0 LP, about 36 games at a 50% win rate, 28 at 52% and 22 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of Bronze: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).