LP per win and loss in Bronze I OCE · Solo

+21.8a win−18.0a loss

Net +1.81 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Bronze I on OCE Solo, patch 26.20 (14–15 Oct): a win paid +21.8 LP on average, a loss cost −18.0.

How we measure

Games to climb out of Bronze I

  • From 0 LP to Silver IV
At 50% wins53games
At 52% wins37games
At 55% wins26games

Bronze I in Bronze

All 31 divisions

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Average LP per win and per loss in the Bronze divisions
DivisionLoss0WinLosses at 0 LP0 LP
BronzeIYou?−18.0+21.84.9%
II−18.1+21.46.6%
III−17.8+21.66.2%
IV−15.5+21.014.9%

Losses that cost 0 LP

4.9%

14.9% in Bronze IV

Up and down

130promotions276demotions

in 2,457 games

Dodges

33

13.4 per 1,000 games · −5.1 LP each

Wins of 35+ LP

3.4%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Bronze I game moves LP

Typical win +20, typical loss −20.4.9% of losses cost 0 LP.3.4% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.8 to +21.9, loss −19.1 to −17.9 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.9−19.1+3.820.0%91
Thursday 15 Oct (so far)+21.8−17.9+1.735.1%2,366

Questions

How much LP per win in Bronze I?

Bronze I on OCE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.8 LP on average and a loss cost −18.0. The medians were +20 and −20.

How many games does it take to get out of Bronze I?

From 0 LP, about 53 games at a 50% win rate, 37 at 52% and 26 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Bronze I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).