LP per win and loss in Bronze I JP · Solo

+22.4a win−18.0a lossLow sample

Net +2.78 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Bronze I on JP Solo, patch 26.20 (14–15 Oct): a win paid +22.4 LP on average, a loss cost −18.0.

How we measure

Low sample. 857 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Bronze I

  • From 0 LP to Silver IV
At 50% wins45games
At 52% wins33games
At 55% wins24games

Bronze I in Bronze

All 31 divisions

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Average LP per win and per loss in the Bronze divisions
DivisionLoss0WinLosses at 0 LP0 LP
BronzeIYou?−18.0+22.44.1%
II−18.5+22.33.3%
III−18.5+22.64.2%
IV−15.6+21.512.7%

Losses that cost 0 LP

4.1%

12.7% in Bronze IV

Up and down

57promotions102demotions

in 880 games

Dodges

14

15.9 per 1,000 games · −6.4 LP each

Wins of 35+ LP

5.4%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Bronze I game moves LP

Typical win +20, typical loss −20.4.1% of losses cost 0 LP.5.4% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.4, loss −18.0 to −17.6 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.4−17.6+3.407.7%78
Thursday 15 Oct (so far)+22.4−18.0+2.713.7%802

Questions

How much LP per win in Bronze I?

Bronze I on JP Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.4 LP on average and a loss cost −18.0. The medians were +20 and −20.

How many games does it take to get out of Bronze I?

From 0 LP, about 45 games at a 50% win rate, 33 at 52% and 24 at 55%, on JP averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Bronze I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).