Losses that cost 0 LP
6.1%
14.6% in Bronze IV

+21.7a win−17.5a loss
Net +2.42 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze I on NA Solo, patch 26.20 (14–17 Oct): a win paid +21.7 LP on average, a loss cost −17.5.
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Losses that cost 0 LP
6.1%
14.6% in Bronze IV
Up and down
3,457promotions6,373demotions
in 58 k games
Dodges
834
14.4 per 1,000 games · −5.6 LP each
Wins of 35+ LP
1.5%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.5 | −17.5 | +1.93 | 6.8% | 2,485 |
| Thursday 15 Oct | +21.7 | −17.4 | +2.58 | 6.6% | 20,507 |
| Friday 16 Oct | +21.6 | −17.6 | +2.39 | 6.0% | 20,990 |
| Saturday 17 Oct (so far) | +21.9 | −17.6 | +2.31 | 5.3% | 14,036 |
Bronze I on NA Solo, patch 26.20 (14–17 Oct 2026): a win paid +21.7 LP on average and a loss cost −17.5. The medians were +20 and −20.
From 0 LP, about 48 games at a 50% win rate, 35 at 52% and 25 at 55%, on NA averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).