Losses that cost 0 LP
8.7%
16.4% in Bronze IV

+22.1a win−17.2a loss
Net +2.51 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze I on EUNE Solo, patch 26.20 (14–16 Oct): a win paid +22.1 LP on average, a loss cost −17.2.
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Losses that cost 0 LP
8.7%
16.4% in Bronze IV
Up and down
1,137promotions2,218demotions
in 20 k games
Dodges
279
14.1 per 1,000 games · −5.8 LP each
Wins of 35+ LP
3.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.1 | −17.4 | +1.80 | 6.2% | 613 |
| Thursday 15 Oct | +22.1 | −17.1 | +2.51 | 9.0% | 17,861 |
| Friday 16 Oct (so far) | +21.9 | −17.8 | +2.89 | 6.9% | 1,336 |
Bronze I on EUNE Solo, patch 26.20 (14–16 Oct 2026): a win paid +22.1 LP on average and a loss cost −17.2. The medians were +20 and −20.
From 0 LP, about 41 games at a 50% win rate, 31 at 52% and 23 at 55%, on EUNE averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).