Losses that cost 0 LP
18.0%
28.0% in Bronze IV

+21.5a win−16.6a lossLow sample
Net +2.10 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Bronze I on ME Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −16.6.
Low sample. 306 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
18.0%
28.0% in Bronze IV
Up and down
19promotions44demotions
in 307 games
Dodges
11
35.8 per 1,000 games · −5.9 LP each
Wins of 35+ LP
4.7%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.7 | −16.5 | +6.40 | 0.0% | 5 |
| Thursday 15 Oct (so far) | +21.5 | −16.6 | +2.03 | 18.2% | 302 |
Bronze I on ME Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −16.6. The medians were +19 and −21.
From 0 LP, about 41 games at a 50% win rate, 31 at 52% and 23 at 55%, on ME averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).