Losses that cost 0 LP
0.0%
2.5% across ME

+21.5a win−19.5a lossLow sample
Net +3.28 a gameMedians +20 / −22Averages. Your own LP depends on Riot's matchmaking.
Silver IV on ME Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −19.5.
Low sample. 18 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
0.0%
2.5% across ME
Up and down
3promotions0demotions
in 18 games
Wins of 35+ LP
0.00%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.5 | −19.5 | +3.28 | 0.0% | 18 |
Silver IV on ME Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −19.5. The medians were +20 and −22.
From 0 LP, about 100 games at a 50% win rate, 55 at 52% and 33 at 55%, on ME averages. Your own LP depends on Riot's matchmaking.
Silver IV is the bottom of Silver: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).