LP per win and loss in Silver I ME · Solo

+21.3a win−18.8a lossLow sample

Net +2.16 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Silver I on ME Solo, patch 26.20 (14–15 Oct): a win paid +21.3 LP on average, a loss cost −18.8.

How we measure

Low sample. 90 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Silver I

  • From 0 LP to Gold IV
At 50% wins80games
At 52% wins49games
At 55% wins31games

Silver I in Silver

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverIYou?−18.8+21.30.0%
II−20.1+20.30.0%
III−18.6+21.14.3%
IV−16.7+21.05.3%

Losses that cost 0 LP

0.0%

5.3% in Silver IV

Up and down

9promotions4demotions

in 90 games

Dodges

1

11.1 per 1,000 games · −5.0 LP each

Wins of 35+ LP

0.00%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver I game moves LP

Typical win +20, typical loss −21.0.0% of losses cost 0 LP.0.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +20.6 to +21.5, loss −18.9 to −16.5 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+20.6−16.5+12.330.0%9
Thursday 15 Oct (so far)+21.5−18.9+1.020.0%81

Questions

How much LP per win in Silver I?

Silver I on ME Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average and a loss cost −18.8. The medians were +20 and −21.

How many games does it take to get out of Silver I?

From 0 LP, about 80 games at a 50% win rate, 49 at 52% and 31 at 55%, on ME averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).