LP per win and loss in Silver I KR · Solo

+22.2a win−18.0a loss

Net +1.42 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Silver I on KR Solo, patch 26.20 (14–15 Oct): a win paid +22.2 LP on average, a loss cost −18.0.

How we measure

Games to climb out of Silver I

  • From 0 LP to Gold IV
At 50% wins48games
At 52% wins34games
At 55% wins24games

Silver I in Silver

All 31 divisions

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Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverIYou?−18.0+22.24.7%
II−18.3+21.74.9%
III−18.3+21.75.7%
IV−15.6+21.514.4%

Losses that cost 0 LP

4.7%

14.4% in Silver IV

Up and down

174promotions354demotions

in 3,139 games

Dodges

29

9.2 per 1,000 games · −7.2 LP each

Wins of 35+ LP

4.1%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver I game moves LP

Typical win +20, typical loss −20.4.8% of losses cost 0 LP.4.1% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.2, loss −18.0 to −17.9 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.2−17.9+1.184.1%755
Thursday 15 Oct (so far)+22.2−18.0+1.504.9%2,384

Questions

How much LP per win in Silver I?

Silver I on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.2 LP on average and a loss cost −18.0. The medians were +20 and −20.

How many games does it take to get out of Silver I?

From 0 LP, about 48 games at a 50% win rate, 34 at 52% and 24 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).