Losses that cost 0 LP
13.7%
16.4% in Silver IV

+21.4a win−17.3a lossLow sample
Net +1.36 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Silver I on LAN Solo, patch 26.20 (14–15 Oct): a win paid +21.4 LP on average, a loss cost −17.3.
Low sample. 535 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
13.7%
16.4% in Silver IV
Up and down
49promotions122demotions
in 1,086 games
Dodges
14
12.9 per 1,000 games · −5.1 LP each
Wins of 35+ LP
4.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.4 | −17.3 | +1.36 | 13.7% | 1,086 |
Silver I on LAN Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.4 LP on average and a loss cost −17.3. The medians were +19 and −21.
From 0 LP, about 49 games at a 50% win rate, 35 at 52% and 25 at 55%, on LAN averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).