LP per win and loss in Silver I LAN · Solo

+21.4a win−17.3a lossLow sample

Net +1.36 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.

Silver I on LAN Solo, patch 26.20 (14–15 Oct): a win paid +21.4 LP on average, a loss cost −17.3.

How we measure

Low sample. 535 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Silver I

  • From 0 LP to Gold IV
At 50% wins49games
At 52% wins35games
At 55% wins25games

Silver I in Silver

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverIYou?−17.3+21.413.7%
II−18.0+21.19.8%
III−17.8+21.410.8%
IV−15.1+21.616.4%

Losses that cost 0 LP

13.7%

16.4% in Silver IV

Up and down

49promotions122demotions

in 1,086 games

Dodges

14

12.9 per 1,000 games · −5.1 LP each

Wins of 35+ LP

4.3%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver I game moves LP

Typical win +19, typical loss −21.13.7% of losses cost 0 LP.4.3% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.4, loss −17.3 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.4−17.3+1.3613.7%1,086

Questions

How much LP per win in Silver I?

Silver I on LAN Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.4 LP on average and a loss cost −17.3. The medians were +19 and −21.

How many games does it take to get out of Silver I?

From 0 LP, about 49 games at a 50% win rate, 35 at 52% and 25 at 55%, on LAN averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).