Losses that cost 0 LP
9.8%
16.4% in Silver IV

+21.1a win−18.0a lossLow sample
Net +2.13 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.
Silver II on LAN Solo, patch 26.20 (14 Oct): a win paid +21.1 LP on average, a loss cost −18.0.
Low sample. 589 results, fewer than 1,000. Read these numbers as rough.
Where are you? Sign in with Riot to see your division here.
Losses that cost 0 LP
9.8%
16.4% in Silver IV
Up and down
125promotions99demotions
in 1,200 games
Dodges
16
13.3 per 1,000 games · −5.6 LP each
Wins of 35+ LP
3.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.1 | −18.0 | +2.13 | 9.8% | 1,200 |
Silver II on LAN Solo, patch 26.20 (14 Oct 2026): a win paid +21.1 LP on average and a loss cost −18.0. The medians were +19 and −20.
From 0 LP, about 65 games at a 50% win rate, 43 at 52% and 29 at 55%, on LAN averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).