LP per win and loss in Silver II VN · Solo

+22.3a win−18.2a loss

Net +2.55 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.

Silver II on VN Solo, patch 26.20 (14–15 Oct): a win paid +22.3 LP on average, a loss cost −18.2.

How we measure

Games to climb out of Silver II

  • From 0 LP to Silver I
At 50% wins49games
At 52% wins35games
At 55% wins25games

Silver II in Silver

All 31 divisions

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Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverI−18.4+22.79.0%
IIYou?−18.2+22.310.7%
III−18.3+22.311.2%
IV−15.8+21.716.8%

Losses that cost 0 LP

10.7%

16.8% in Silver IV

Up and down

263promotions170demotions

in 2,240 games

Dodges

31

13.8 per 1,000 games · −5.0 LP each

Wins of 35+ LP

11.2%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver II game moves LP

Typical win +19, typical loss −21.10.7% of losses cost 0 LP.11.2% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.3 to +22.6, loss −18.2 to −18.1 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.6−18.1+3.1911.7%187
Thursday 15 Oct (so far)+22.3−18.2+2.4910.6%2,053

Questions

How much LP per win in Silver II?

Silver II on VN Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.3 LP on average and a loss cost −18.2. The medians were +19 and −21.

How many games does it take to get out of Silver II?

From 0 LP, about 49 games at a 50% win rate, 35 at 52% and 25 at 55%, on VN averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver II?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).