Losses that cost 0 LP
11.1%
11.6% in Silver IV

+21.9a win−17.1a lossLow sample
Net +3.74 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Silver II on EUNE Solo, patch 26.20 (14–15 Oct): a win paid +21.9 LP on average, a loss cost −17.1.
Low sample. 464 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
11.1%
11.6% in Silver IV
Up and down
142promotions83demotions
in 1,132 games
Dodges
5
4.4 per 1,000 games · −8.6 LP each
Wins of 35+ LP
3.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.9 | −17.1 | +3.74 | 11.1% | 1,061 |
Silver II on EUNE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.9 LP on average and a loss cost −17.1. The medians were +20 and −20.
From 0 LP, about 42 games at a 50% win rate, 31 at 52% and 23 at 55%, on EUNE averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).