Losses that cost 0 LP
9.3%
17.9% in Silver IV

+21.1a win−17.6a lossLow sample
Net +2.14 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Silver II on BR Solo, patch 26.20 (14–15 Oct): a win paid +21.1 LP on average, a loss cost −17.6.
Low sample. 416 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
9.3%
17.9% in Silver IV
Up and down
28promotions14demotions
in 147 games
Dodges
1
6.8 per 1,000 games · −5.0 LP each
Wins of 35+ LP
1.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.1 | −17.6 | +2.14 | 9.3% | 147 |
Silver II on BR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.1 LP on average and a loss cost −17.6. The medians were +20 and −20.
From 0 LP, about 57 games at a 50% win rate, 40 at 52% and 27 at 55%, on BR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).