Losses that cost 0 LP
5.3%
14.9% in Silver IV

+21.6a win−18.3a loss
Net +2.21 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Silver II on KR Solo, patch 26.20 (14–15 Oct): a win paid +21.6 LP on average, a loss cost −18.3.
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Losses that cost 0 LP
5.3%
14.9% in Silver IV
Up and down
330promotions251demotions
in 2,815 games
Dodges
20
7.1 per 1,000 games · −5.5 LP each
Wins of 35+ LP
3.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.1 | −18.0 | +2.44 | 6.2% | 836 |
| Thursday 15 Oct (so far) | +21.4 | −18.4 | +2.12 | 4.9% | 1,979 |
Silver II on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.6 LP on average and a loss cost −18.3. The medians were +20 and −20.
From 0 LP, about 61 games at a 50% win rate, 41 at 52% and 27 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).