Losses that cost 0 LP
14.4%
7.8% across OCE

+21.8a win−15.3a loss
Net +3.45 a gameMedians +20 / −19Averages. Your own LP depends on Riot's matchmaking.
Silver IV on OCE Solo, patch 26.20 (14–15 Oct): a win paid +21.8 LP on average, a loss cost −15.3.
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Losses that cost 0 LP
14.4%
7.8% across OCE
Up and down
130promotions17demotions
in 1,272 games
Dodges
21
16.5 per 1,000 games · −7.0 LP each
Wins of 35+ LP
5.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.8 | −14.7 | +3.40 | 15.4% | 159 |
| Thursday 15 Oct (so far) | +22.0 | −15.4 | +3.46 | 14.3% | 1,113 |
Silver IV on OCE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.8 LP on average and a loss cost −15.3. The medians were +20 and −19.
From 0 LP, about 31 games at a 50% win rate, 25 at 52% and 20 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.
Silver IV is the bottom of Silver: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).