LP per win and loss in Silver III OCE · Solo

+22.1a win−17.4a loss

Net +2.60 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Silver III on OCE Solo, patch 26.20 (14–15 Oct): a win paid +22.1 LP on average, a loss cost −17.4.

How we measure

Games to climb out of Silver III

  • From 0 LP to Silver II
At 50% wins43games
At 52% wins32games
At 55% wins23games

Silver III in Silver

All 31 divisions

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Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverI−18.0+21.85.8%
II−17.7+21.87.4%
IIIYou?−17.4+22.17.6%
IV−15.5+21.914.1%

Losses that cost 0 LP

7.6%

14.2% in Silver IV

Up and down

180promotions144demotions

in 1,588 games

Dodges

29

18.3 per 1,000 games · −5.9 LP each

Wins of 35+ LP

4.3%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver III game moves LP

Typical win +20, typical loss −20.7.6% of losses cost 0 LP.4.3% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.0 to +22.2, loss −18.5 to −17.3 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.0−18.5+0.532.7%140
Thursday 15 Oct (so far)+22.2−17.3+2.818.1%1,448

Questions

How much LP per win in Silver III?

Silver III on OCE Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.1 LP on average and a loss cost −17.4. The medians were +20 and −20.

How many games does it take to get out of Silver III?

From 0 LP, about 43 games at a 50% win rate, 32 at 52% and 23 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver III?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).