LP per win and loss in Silver IV LAS · Solo

+21.1a win−15.3a loss

Net +3.09 a gameMedians +19 / −19Averages. Your own LP depends on Riot's matchmaking.

Silver IV on LAS Solo, patch 26.20 (14–16 Oct): a win paid +21.1 LP on average, a loss cost −15.3.

How we measure

Games to climb out of Silver IV

  • From 0 LP to Silver III
At 50% wins34games
At 52% wins28games
At 55% wins21games

Silver IV in Silver

All 31 divisions

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Average LP per win and per loss in the Silver divisions
DivisionLoss0WinLosses at 0 LP0 LP
SilverI−17.6+21.58.3%
II−17.6+21.39.2%
III−17.8+21.38.9%
IVYou?−15.3+21.115.0%

Losses that cost 0 LP

15.0%

9.4% across LAS

Up and down

2,545promotions628demotions

in 27 k games

Dodges

415

15.4 per 1,000 games · −5.7 LP each

Wins of 35+ LP

2.9%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Silver IV game moves LP

Typical win +19, typical loss −19.15.1% of losses cost 0 LP.2.9% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.0 to +21.1, loss −15.6 to −15.2 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.0−15.6+3.0213.9%1,496
Thursday 15 Oct+21.1−15.2+3.1515.2%16,306
Friday 16 Oct (so far)+21.1−15.3+3.0114.8%9,164

Questions

How much LP per win in Silver IV?

Silver IV on LAS Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.1 LP on average and a loss cost −15.3. The medians were +19 and −19.

How many games does it take to get out of Silver IV?

From 0 LP, about 34 games at a 50% win rate, 28 at 52% and 21 at 55%, on LAS averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Silver IV?

Silver IV is the bottom of Silver: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).