Losses that cost 0 LP
13.3%
14.5% in Silver IV

+21.0a win−16.9a loss
Net +2.17 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Silver on LAS Solo, patch 26.20 (14 Oct 2026): a win paid +21.0 LP on average, a loss cost −16.9.
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Losses that cost 0 LP
13.3%
14.5% in Silver IV
Up and down
379promotions322demotions
in 4,046 games
Dodges
59
14.6 per 1,000 games · −5.7 LP each
Wins of 35+ LP
2.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.0 | −16.9 | +2.17 | 13.3% | 4,046 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Silver I891 games | 891 | −5.1 | 0 | |||
| Silver II1,092 games | 1,092 | −5.7 | 0 | |||
| Silver III1,036 games | 1,036 | −6.6 | 0 | |||
| Silver IV1,027 games | 1,027 | −5.4 | 0 |
Silver on LAS Solo, patch 26.20 (14 Oct 2026): a win paid +21.0 LP on average and a loss cost −16.9. The medians were +20 and −20.
On LAS averages, about 57 games at a 50% win rate in Silver II, 27 at 55%. Your own LP depends on Riot's matchmaking.
Silver IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 14.5% of Silver IV losses cost 0 LP, against 13.0% in Silver II.