Losses that cost 0 LP
11.7%
19.8% in Bronze IV

+23.0a win−17.2a loss
Net +2.80 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Bronze I on TR Solo, patch 26.20 (14–15 Oct): a win paid +23.0 LP on average, a loss cost −17.2.
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Losses that cost 0 LP
11.7%
19.8% in Bronze IV
Up and down
154promotions269demotions
in 2,473 games
Dodges
35
14.2 per 1,000 games · −5.9 LP each
Wins of 35+ LP
10.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.8 | −16.9 | +4.57 | 12.3% | 468 |
| Thursday 15 Oct (so far) | +23.0 | −17.3 | +2.33 | 11.5% | 2,005 |
Bronze I on TR Solo, patch 26.20 (14–15 Oct 2026): a win paid +23.0 LP on average and a loss cost −17.2. The medians were +19 and −21.
From 0 LP, about 34 games at a 50% win rate, 27 at 52% and 20 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).