LP per win and loss in Bronze I TR · Solo

+23.0a win−17.2a loss

Net +2.80 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.

Bronze I on TR Solo, patch 26.20 (14–15 Oct): a win paid +23.0 LP on average, a loss cost −17.2.

How we measure

Games to climb out of Bronze I

  • From 0 LP to Silver IV
At 50% wins34games
At 52% wins27games
At 55% wins20games

Bronze I in Bronze

All 31 divisions

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Average LP per win and per loss in the Bronze divisions
DivisionLoss0WinLosses at 0 LP0 LP
BronzeIYou?−17.2+23.011.7%
II−16.9+22.713.3%
III−17.2+22.812.6%
IV−14.7+22.419.8%

Losses that cost 0 LP

11.7%

19.8% in Bronze IV

Up and down

154promotions269demotions

in 2,473 games

Dodges

35

14.2 per 1,000 games · −5.9 LP each

Wins of 35+ LP

10.2%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Bronze I game moves LP

Typical win +19, typical loss −21.11.7% of losses cost 0 LP.10.2% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.8 to +23.0, loss −17.3 to −16.9 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.8−16.9+4.5712.3%468
Thursday 15 Oct (so far)+23.0−17.3+2.3311.5%2,005

Questions

How much LP per win in Bronze I?

Bronze I on TR Solo, patch 26.20 (14–15 Oct 2026): a win paid +23.0 LP on average and a loss cost −17.2. The medians were +19 and −21.

How many games does it take to get out of Bronze I?

From 0 LP, about 34 games at a 50% win rate, 27 at 52% and 20 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Bronze I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).