Losses that cost 0 LP
12.0%
17.8% in Bronze IV

+22.3a win−17.2a loss
Net +2.66 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze III on TR Solo, patch 26.20 (14–16 Oct): a win paid +22.3 LP on average, a loss cost −17.2.
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Losses that cost 0 LP
12.0%
17.8% in Bronze IV
Up and down
2,548promotions1,732demotions
in 22 k games
Dodges
398
18.4 per 1,000 games · −5.5 LP each
Wins of 35+ LP
7.8%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.8 | −17.4 | +2.79 | 11.1% | 432 |
| Thursday 15 Oct | +22.3 | −17.2 | +2.73 | 12.0% | 11,608 |
| Friday 16 Oct (so far) | +22.2 | −17.2 | +2.58 | 12.0% | 9,645 |
Bronze III on TR Solo, patch 26.20 (14–16 Oct 2026): a win paid +22.3 LP on average and a loss cost −17.2. The medians were +19 and −20.
From 0 LP, about 39 games at a 50% win rate, 30 at 52% and 22 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).