Losses that cost 0 LP
6.1%
13.7% in Bronze IV

+21.9a win−17.8a loss
Net +2.49 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze III on TW Solo, patch 26.20 (14–16 Oct): a win paid +21.9 LP on average, a loss cost −17.8.
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Losses that cost 0 LP
6.1%
13.7% in Bronze IV
Up and down
400promotions286demotions
in 3,423 games
Dodges
71
20.7 per 1,000 games · −5.9 LP each
Wins of 35+ LP
4.1%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.6 | −17.0 | +1.96 | 0.0% | 23 |
| Thursday 15 Oct | +21.7 | −17.8 | +2.35 | 6.5% | 2,568 |
| Friday 16 Oct (so far) | +22.2 | −17.7 | +2.91 | 5.0% | 832 |
Bronze III on TW Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.9 LP on average and a loss cost −17.8. The medians were +20 and −20.
From 0 LP, about 49 games at a 50% win rate, 35 at 52% and 25 at 55%, on TW averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).