Losses that cost 0 LP
7.1%
17.8% in Bronze IV

+23.3a win−18.0a lossLow sample
Net +1.08 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze III on JP Solo, patch 26.20 (14–15 Oct): a win paid +23.3 LP on average, a loss cost −18.0.
Low sample. 312 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
7.1%
17.8% in Bronze IV
Up and down
29promotions38demotions
in 310 games
Dodges
10
32.3 per 1,000 games · −5.3 LP each
Wins of 35+ LP
11.1%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +23.0 | −18.6 | −0.16 | 3.7% | 96 |
| Thursday 15 Oct (so far) | +23.4 | −17.6 | +1.64 | 8.8% | 214 |
Bronze III on JP Solo, patch 26.20 (14–15 Oct 2026): a win paid +23.3 LP on average and a loss cost −18.0. The medians were +20 and −20.
From 0 LP, about 38 games at a 50% win rate, 29 at 52% and 21 at 55%, on JP averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).