Losses that cost 0 LP
10.3%
27.1% in Iron IV

+21.1a win−18.1a loss
Net +1.72 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Iron I on SG Solo, patch 26.20 (14–20 Oct): a win paid +21.1 LP on average, a loss cost −18.1.
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Losses that cost 0 LP
10.3%
27.1% in Iron IV
Up and down
499promotions741demotions
in 7,773 games
Dodges
177
22.8 per 1,000 games · −5.6 LP each
Wins of 35+ LP
5.4%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +24.1 | −16.5 | +10.58 | 0.0% | 12 |
| Thursday 15 Oct | +21.0 | −18.6 | +1.70 | 8.4% | 1,312 |
| Friday 16 Oct | +20.9 | −17.9 | +2.25 | 11.6% | 1,365 |
| Saturday 17 Oct | +20.9 | −18.3 | +0.82 | 9.5% | 1,500 |
| Sunday 18 Oct | +20.9 | −18.1 | +1.44 | 9.6% | 1,607 |
| Monday 19 Oct | +21.5 | −17.7 | +2.10 | 11.3% | 1,392 |
| Tuesday 20 Oct (so far) | +21.6 | −17.5 | +2.50 | 13.0% | 585 |
Iron I on SG Solo, patch 26.20 (14–20 Oct 2026): a win paid +21.1 LP on average and a loss cost −18.1. The medians were +19 and −21.
From 0 LP, about 67 games at a 50% win rate, 44 at 52% and 29 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).