LP per win and loss in Iron I BR · Solo

+20.0a win−17.5a lossLow sample

Net +1.25 a gameMedians +19 / −19Averages. Your own LP depends on Riot's matchmaking.

Iron I on BR Solo, patch 26.20 (14–15 Oct): a win paid +20.0 LP on average, a loss cost −17.5.

How we measure

Low sample. 100 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Iron I

  • From 0 LP to Bronze IV
At 50% wins80games
At 52% wins50games
At 55% wins32games

Iron I in Iron

All 31 divisions

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Average LP per win and per loss in the Iron divisions
DivisionLoss0WinLosses at 0 LP0 LP
IronIYou?−17.5+20.08.0%
II−20.0+19.75.7%
III−20.0+19.45.3%
IV−13.1+21.332.0%

Losses that cost 0 LP

8.0%

32.0% in Iron IV

Up and down

60promotions132demotions

in 1,150 games

Dodges

19

16.5 per 1,000 games · −5.4 LP each

Wins of 35+ LP

0.00%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Iron I game moves LP

Typical win +19, typical loss −19.8.0% of losses cost 0 LP.0.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +19.7 to +20.1, loss −20.6 to −17.2 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+20.1−17.2+1.848.9%633
Thursday 15 Oct (so far)+19.7−20.6−5.500.0%517

Questions

How much LP per win in Iron I?

Iron I on BR Solo, patch 26.20 (14–15 Oct 2026): a win paid +20.0 LP on average and a loss cost −17.5. The medians were +19 and −19.

How many games does it take to get out of Iron I?

From 0 LP, about 80 games at a 50% win rate, 50 at 52% and 32 at 55%, on BR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Iron I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).