Losses that cost 0 LP
8.6%
38.0% in Iron IV

+21.5a win−18.3a lossLow sample
Net +0.93 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Iron I on TW Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −18.3.
Low sample. 360 results, fewer than 1,000. Read these numbers as rough.
Where are you? Sign in with Riot to see your division here.
Losses that cost 0 LP
8.6%
38.0% in Iron IV
Up and down
28promotions41demotions
in 363 games
Dodges
8
22.0 per 1,000 games · −5.0 LP each
Wins of 35+ LP
4.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +24.3 | −17.4 | +6.92 | 20.0% | 9 |
| Thursday 15 Oct (so far) | +21.4 | −18.3 | +0.72 | 8.3% | 354 |
Iron I on TW Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −18.3. The medians were +19 and −21.
From 0 LP, about 63 games at a 50% win rate, 42 at 52% and 28 at 55%, on TW averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).