Losses that cost 0 LP
5.7%
31.8% in Iron IV

+21.3a win−18.8a loss
Net +0.56 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Iron III on TW Solo, patch 26.20 (14–16 Oct): a win paid +21.3 LP on average, a loss cost −18.8.
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Losses that cost 0 LP
5.7%
31.8% in Iron IV
Up and down
138promotions101demotions
in 1,063 games
Dodges
31
29.2 per 1,000 games · −6.1 LP each
Wins of 35+ LP
4.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.0 | −19.0 | +0.50 | 0.0% | 2 |
| Thursday 15 Oct | +21.9 | −18.4 | +1.20 | 6.0% | 556 |
| Friday 16 Oct (so far) | +20.5 | −19.1 | −0.15 | 5.3% | 505 |
Iron III on TW Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.3 LP on average and a loss cost −18.8. The medians were +20 and −20.
From 0 LP, about 80 games at a 50% win rate, 49 at 52% and 31 at 55%, on TW averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).