LP per win and loss in Iron III JP · Solo

+21.3a win−19.6a lossLow sample

Net −0.85 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Iron III on JP Solo, patch 26.20 (14–15 Oct): a win paid +21.3 LP on average, a loss cost −19.6.

How we measure

Low sample. 271 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Iron III

  • From 0 LP to Iron II
At 50% wins118games
At 52% wins60games
At 55% wins35games

Iron III in Iron

All 31 divisions

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Average LP per win and per loss in the Iron divisions
DivisionLoss0WinLosses at 0 LP0 LP
IronI−19.4+21.33.4%
II−19.3+21.55.6%
IIIYou?−19.6+21.32.7%
IV−13.2+21.229.8%

Losses that cost 0 LP

2.7%

29.8% in Iron IV

Up and down

30promotions32demotions

in 266 games

Dodges

4

15.0 per 1,000 games · −7.5 LP each

Wins of 35+ LP

5.6%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Iron III game moves LP

Typical win +20, typical loss −20.2.7% of losses cost 0 LP.5.6% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.3 to +21.6, loss −19.8 to −18.2 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.6−18.2−5.359.5%30
Thursday 15 Oct (so far)+21.3−19.8−0.271.6%236

Questions

How much LP per win in Iron III?

Iron III on JP Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average and a loss cost −19.6. The medians were +20 and −20.

How many games does it take to get out of Iron III?

From 0 LP, about 118 games at a 50% win rate, 60 at 52% and 35 at 55%, on JP averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Iron III?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).