Losses that cost 0 LP
4.0%
20.7% in Iron IV

+21.3a win−19.5a lossLow sample
Net +1.40 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Iron II on JP Solo, patch 26.20 (14–15 Oct): a win paid +21.3 LP on average, a loss cost −19.5.
Low sample. 819 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
4.0%
20.7% in Iron IV
Up and down
93promotions56demotions
in 822 games
Dodges
24
29.2 per 1,000 games · −7.6 LP each
Wins of 35+ LP
6.7%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.2 | −20.7 | −0.21 | 0.0% | 47 |
| Thursday 15 Oct (so far) | +21.3 | −19.4 | +1.50 | 4.3% | 775 |
Iron II on JP Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average and a loss cost −19.5. The medians were +20 and −20.
From 0 LP, about 111 games at a 50% win rate, 58 at 52% and 34 at 55%, on JP averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).