Losses that cost 0 LP
13.8%
29.9% in Iron IV

+20.5a win−17.9a lossLow sample
Net +0.71 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Iron II on KR Solo, patch 26.20 (14–15 Oct): a win paid +20.5 LP on average, a loss cost −17.9.
Low sample. 437 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
13.8%
29.9% in Iron IV
Up and down
58promotions36demotions
in 443 games
Dodges
6
13.5 per 1,000 games · −6.7 LP each
Wins of 35+ LP
4.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.8 | −17.8 | +2.21 | 15.1% | 107 |
| Thursday 15 Oct (so far) | +20.4 | −17.9 | +0.21 | 13.4% | 336 |
Iron II on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +20.5 LP on average and a loss cost −17.9. The medians were +19 and −21.
From 0 LP, about 77 games at a 50% win rate, 48 at 52% and 31 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).