Losses that cost 0 LP
4.0%
31.8% in Iron IV

+22.2a win−19.3a lossLow sample
Net +3.83 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Iron II on OCE Solo, patch 26.20 (14–15 Oct): a win paid +22.2 LP on average, a loss cost −19.3.
Low sample. 113 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
4.0%
31.8% in Iron IV
Up and down
19promotions8demotions
in 114 games
Dodges
5
43.9 per 1,000 games · −5.0 LP each
Wins of 35+ LP
9.5%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.4 | −20.3 | +0.05 | 0.0% | 39 |
| Thursday 15 Oct (so far) | +22.1 | −18.5 | +6.25 | 7.4% | 75 |
Iron II on OCE Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.2 LP on average and a loss cost −19.3. The medians were +20 and −20.
From 0 LP, about 69 games at a 50% win rate, 44 at 52% and 28 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).