Losses that cost 0 LP
6.0%
34.6% in Iron IV

+20.4a win−18.8a loss
Net +0.32 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.
Iron II on TW Solo, patch 26.20 (14–16 Oct): a win paid +20.4 LP on average, a loss cost −18.8.
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Losses that cost 0 LP
6.0%
34.6% in Iron IV
Up and down
120promotions90demotions
in 1,009 games
Dodges
24
23.8 per 1,000 games · −5.4 LP each
Wins of 35+ LP
2.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.0 | −14.0 | −2.67 | 0.0% | 2 |
| Thursday 15 Oct | +20.3 | −18.7 | +0.33 | 6.7% | 768 |
| Friday 16 Oct (so far) | +20.6 | −19.0 | +0.33 | 4.1% | 239 |
Iron II on TW Solo, patch 26.20 (14–16 Oct 2026): a win paid +20.4 LP on average and a loss cost −18.8. The medians were +19 and −20.
From 0 LP, about 125 games at a 50% win rate, 63 at 52% and 36 at 55%, on TW averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).